PR8: More fixes!

Thanks again to XC3N for finding another bug but also for suggesting adding a control to play the Song from the loop point instead of from the beginning – should make working on longer songs much easier.

Grab the latest version, V0.99c from the Downloads page.

PR8: Bugfix update, V0.99b

Thanks to Francis ( XC3N ) who spotted a slightly embarrassing bug which prevented you from editing a Song beyond Bar 16 (10).

Get the fixed version (V0.99b) from the Downloads page.

Happy Halloween!

PR8: Speed = Tempo

Following a question from a PR8 user, here’s a formula that you can use to calculate the BPM in PR8 based on the SPEED setting:

TEMPO = 60 / ((SPEED + 2) * 4) * 120

For the maths-averse, here’s a handy table:

PR8 BPM

01 600.00
02 450.00
03 360.00
04 300.00
05 257.14
06 225.00
07 200.00
08 180.00
09 163.64
0A 150.00
0B 138.46
0C 128.57
0D 120.00
0E 112.50
0F 105.88
10 100.00
11 94.74
12 90.00
13 85.71
14 81.82
15 78.26
16 75.00
17 72.00
18 69.23
19 66.67
1A 64.29
1B 62.07
1C 60.00
1D 58.06
1E 56.25

It won’t cover all eventualities because the calculation is based on 4/4 with [...]

PR8/Pulsar: Update V0.99a/V1.02

Don’t get too excited, there’s nothing cool about this update

PR8 V0.99a and Pulsar V1.02 on the Download page.

In response to a couple of issues I’ve added a check at boot-up to determine whether or not the emulator you are using properly supports 32K save files.

If you get this screen (from PR8, similar [...]

Happy PR8 Day! <3

PR8 V0.99 available to download from the Downloads page.

Plenty to read. Please, please have a look at the ‘readme.txt’ file.

I’ve added a ‘Quick Start’ section to the manual to help get you going.

There’s also a .sav file, ‘pr8_ex.sav’ which has some example Patterns and sounds. You can load this with PowerPak, most emulators will [...]