A couple of people suffered some slight misunderstanding of the relationship between the Song Arranger view and the Pattern Editor view.
Each step of an NTRQ song consists (simply) of 5 Pattern numbers that correspond to each of the hardware voices (A to E). So, if a Song Step looks like this;
00 01 02 03 04
for that step of the Song, NTRQ will play Pattern 00 on Voice A, Pattern 01 on Voice B, Pattern 02 on Voice C, and so on.
Now, it is possible to assign the same Pattern to more than one Voice on a Song Step.
02 02 02 06 07
for example, would make Voice A, B & C play the same Pattern (in this case, 02).
If you then go to the Pattern Editor and edit Voice A, B or C, the changes are shown in all three Voices because you are looking at 3 views of Pattern 02.
Idiosyncrasies Of Voices D & E
If you were to assign all Voices the same Pattern number;
02 02 02 02 02
each Voice would still try to play Pattern 02 but the display for Voice D & E will look slightly different. This is because they use numbers to represent the pitch instead of note names. So where a note might be shown as “C#2″ on Voices A, B & C, it will be shown on D & E as “07″ (though I just made the actual value up).
Song Arranger & Pattern Editor View Relationship
At all times, the currently highlighted Song Step is the one that is displayed in the Pattern Editor. Move the cursor up and down in the Song and the Pattern Editor window changes display to show the Patterns of the current Song Step.
I think this relationship is what people are misunderstanding. The Pattern Editor can only edit Patterns that are present in your Song. In actual fact, the Pattern Editor is more like a “zoomed in Song Editor”. It might help to think of the Song Window as an “overview” of your Song and the Pattern Editor as zooming in on a step of the Song. This might seem a little restrictive but there are a lot of ways to get around it.
I’ll expand on that next time.