Pulsar: exorcism required...

I spent most of my spare time at the weekend trying to track down the cause of this really, really annoying bug. Every so often, a rogue value gets written to one of the Patterns, in the same place every time. It manifests itself as a ’01′ in an FX column that I didn’t put [...]

Pulsar...

I don’t know how to describe this video

I’ve been dabbling with a couple of experimental features, one of which instead of playing the specified note on a pattern step, will use that note as the root and pull a random note from a specified scale/mode. The command is ‘Sxx’ where xx = a [...]

Pulsar: Audio

Are you ready for this?

Some notes about the video.

So far I’ve got the two square-wave voices, triangle and noise working. Most of the effects/commands are working apart from pitch slide (to note) and vibrato. I’ve not done any work so far on DPCM or stuff like auto-echo (which I’m still trying to figure [...]

Pulsar Progress

There’s no audio in this demo but I have pretty much coded the interface (though design/graphics are of little interest to me at this stage).

Many of you will be very familiar with the interface as it borrows very heavily from LSDJ. As I’ve said before, I had to totally rethink how NTRQ’s UI was designed [...]

Here We Go Again...

Ummm… I’m making a new tracker, tentatively named “Pulsar”.

It will be quite different from NTRQ, predominantly because I’m creating an audio engine that will run at 240hz (instead of 50/60hz for NTRQ).

It’s probably going to be more “hardcore” than NTRQ and probably aimed more at live work.

I’ve only paper sketches for the interface so far [...]